Incompetent Bomb Defusing Squad

The sirens start blaring. Bombs start going off. You are part of the spaceship's bomb defusing squad and right now you have 10 minutes to defuse as many bombs as you can. Fail, and the spaceship is destroyed. The clock is ticking

What is Fuse?

Fuse is a co-operative (or solo) game in which the players race against the clock to defuse a series of bombs that depend on the difficulty before the time goes off.
How you might ask?

The players will have to constantly roll a number of dice equal to the total amount of players. The dice are normal six sided ones with varied colors. What they roll is important to how the game progresses.

Each bomb is represented by a card, as seen below, which shows the players what they have to do to defuse said bomb. For example in the bomb below, you will have to build a pyramid of dice, which will have a red and a green die as a base, topped by a blue on top of it. Other cards may require a sequence of dice, specific simple math equations filled, or simply a number of colored, or numbered dice for the player to choose from. Easy right?
Wrong!

The sirens start blaring. Bombs start going off. You are part of the spaceship's bomb defusing squad and right now you have 10 minutes to defuse as many bombs as you can. Fail, and the spaceship is destroyed. The clock is ticking

The Annoying AI and the Increasing Pressure of -TIME-

Rolling dice and simply matching them to simple puzzles sounds easy enough, but then three things come to play

a) Should a player be unable to use any die that was rolled, then all players -must- discard a die of the same color OR number from their bomb cards

b) The game has a timer set to 10 minutes. That is it. You have no way to go around this. You only have 10 minutes. It is not enough. It is -never- enough.

c) You have the choice to give the Timer a personality voice, which will be a rather irritating sassy AI that will just comment on how terrible you are doing. I hate her and I am pretty sure the people put the bombs on our ship just to get to her.

Photo by Sonja Langford on Unsplash

Co-Operative Games=Chaos Guaranteed

The amazing thing about this board game is that you -have- to co-operate with the people you are rolling with, against a clock with very limited resources to go around. For example, what happens in the bomb above, when you -just- need that blue die, and the player keeps rolling reds, yellows and blacks?
You obviously call him out to stop fapping around and roll some god damn blues right?

Obviously! But at the same time, he is not really picking what to roll, so that will only put pressure on -everyone- as they will have to prioritize bombs being completed and to which order.  That is the beauty of the game. Sure there are ways to cheat, and trust me you -will- cheat, but the game is still -very- hard to beat. It is a great part of makes it amazing. The stakes are high, it is -surprisingly- fun to play and the fact that you are co-operating with your friends trying not to be blown apart makes it have that spontaneous roleplaying kind of fun.

This is one of the few rare co-operative board games that losing is not paired with that slight dissapointment, but instead it makes you just want to play another round, and another until you realize it has been about three hours, and you are all out of beer.

So what you do? YOU GET MORE BEER and play more rounds.
(Kids drink responsibly)

Personally we prefer to play with the sassy voice. That feeling when you are running low on time, you have the AI just full of sass and you are -this- close to completing a bomb, but someone botched and you have to discard a die, but it turns out two people botched so now you are back where you started? On the outside you just urge your friends to keep on rolling, all calm and cool, but in your head you are like "We are losing this and I hate this AI bitch"

CodingJar's approved method of play: Afterparty Bomb Defusing Squad

So, the way we like to play this is:
a) As a drinking game (as in, we drink -while- we play, no fancy rules)
b) Did I mention drinking?
c) Yes, we are drinking alcohol while playing this

Reasons for it. Well do we really have to explain? This is one of those few puzzle co-op games that actually get a lot funner the drunker you get. Sure, it gets -super- hard because well, you are getting tipsy, but the amount of times you will fumble, cheat and laugh nervously for no apparent reason make up for it

TLDR: Is it good or?

Yes. Absolutely FUSE is a -must- have board game. The only drawback is the limited amount of players (up to 5) that can play at any given time.
It is a fast paced (literally 10 minutes) fun game you can play with people, or even alone (if you want to for some reason).

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