Internet Of Everything
Lets be honest with ourselves. The way the internet has taken over -everything-, I will not be surprised if we are in the dawn of a new era. An era in which the IoT reigns supreme. For those of you who do not believe me still, think about all the applications that have started to appear. Tesla self driving cars, VR gaming, POS almost everywhere, and the very noticeable lack of needing to physically use anything anymore.
Hell, you can even board public transit just by using your phone, if you have the correct apps. Today we will sit back, relax and enjoy our progress, and maybe even think about where this road might take us! So let's get to it!
Impact Of A Pandemic
Although working from home may not be as fun as it sounds, with the pandemic forcing a lot of people in their homes, remote working has increased in popularity. From bands, going live from their quarantined safespaces, schools and universities doing online shows, and even Tinder enabling video dates, for those seeking romance in a time of crisis, as we found out by techcrunch.
But things are starting to show a shift for the online. As businessinsider reports, Salesforce is moving all of their events on 2020 online, even their Dreamforce conference.
At the same time, Apple announced that they will do their annual Developers Conference virtually, in their announcement seen here.
Truth be told, with the realization that remote work is not only viable, but might also improve morale due to being able to better manage your work/life relationship. Already, we see that some tech companies, such as Zillow, have changed their minds entirely about working from home due to the pandemic rendering it a necessity.
And that is not even beginning to touch on the e-education aspect of this conversation. With most universities and schools offering online lectures for their students, so they can continue their academic pursuits amidst the tumultuous times of a pandemic.
The museums and other sites of historical and educational importance did not lag behind, many of them offering online tours, as we speak, and with platforms such as instagram, youtube and even Facebook offering live broadcasting, we have managed to view more and more people from cultural and artistic backgrounds doing their best to keep us educated and entertained. One cannot help but wonder what does the future hold?
The Future Is Digital
I actually believe that folks. Alarmed or excited about it, the future holds more in store for the digitization of things that previously we thought inconceivable. From VR opening new doors to gaming and house exercise, even going so far as to be able to offer actual training simulations in VR for athletes. Our very own Bill and Maria, from Jar, actually created such a platform, and although the website is in Greek, I am confident there is more to come.
VR offers multiple applications that could have helped with the pandemic, should it be more wide spread, such as VR classrooms, VR concerts etc.
With VR technology advancing, and perhaps worth its own article, and self driving cars becoming more commonplace than just in Science Fiction, the future indeed seems to lean more towards automation and the digital realm.
To make matters even -more- interesting, we can expect flying cars, or at least flying taxi cars, internet for everyone as well as VR used to replicate more senses than just sight. Uber and Hyundai working together to create a flying car for Uber's air taxi service, as reported by The Verge, the concept is already ready. In combination with new cars having even more sensors to maximize safety, and Tesla's breakthrough with self driving cars, we can expect the future to be safer and us shifting to car users, than car drivers.
Furthermore, in an article by Science Focus, we read that researchers from Northwestern University have developed a prototype device which aims to put touch within VR’s reach, using a flexible material fitted with tiny vibrating components that can be attached to skin. The system, known as epidermal VR, could be useful in other cases as well, from a child touching a display relaying the gesture to a family member located elsewhere, to helping people with amputations renew their sense of touch, much like a prosthesis for lost limbs do. Perhaps those two might also be combined in the future? In gaming, it could alert players when a strike occurs on the corresponding body part of the game character making VR gaming feel even -more- "real" than it does.
Though most tech companies are keeping their future products under scrutiny, which is understandable, I am sure that the future holds a lot of conveniences for us all. From VR options for learning from home, or training from home, to completely automated and safer roads. After trying VR gaming myself, I have to say that I can see the potential, and I hope to see more innovative uses than just games.